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The First Name in Electronic Drums.
ConnectinganexternalkeyboardorsequencertotheMIDIInputallowsyoutousetheSD9K
asamulti-part,polyphonicsoundmoduletoplayvariousinstrumentpartsinadditiontoyour
drums (for instance, Piano on Channel 1, Bass on Channel 2, Strings on Channel 3, etc).
The voices on each MIDI channel are selected using MIDI Program Change messages (see
theGeneralMIDIVoicelistintheAppendix.
WhenGMModeparameterisON(orwhenaGMModeOnmessageisreceivedviathe
MIDIinput,theSD9K’sMIDIInwillconformtoageneralMIDIStandard.Channel10will
be assigned to the GM Percussion Kits.
If you need another Percussion Channel, you can set Channel 11 to Percussion instead of an
Instrument(withintheMIDIUTILITYmenu.
NOTE: For more information on received MIDI messages, see the MIDI
implementation chart.
Using the sd9k as a midi sound module
MIDI channels
MIDI OUT
TheSD9KtransmissionchannelfortheDrumKitisxedtoChannel10.
TheSD9KwilloutputMIDIcodesgeneratedbythetriggerswhenhittingthepadsorstepping
ontheHi-Hatcontrolpedal(NoteOn/Off,andFootControlmessages.TheSD9Kwillalso
transmit Program Change messages when selecting Kits.
SDCardMIDIFileplaybackdataandMetronomenotesarenottransmitted.
IfPartOutputissettoInternal,SongplaybackdataforthatPartisnottransmitted.
SongplaybackdataisonlytransmittedifthePartOutputparameterissettoMIDIinstead.In
this case, Part to Channel assignment is fixed as follows:
Percussion: Ch 11
Part 1: Ch 12
Part 2: Ch 13
Part 3: Ch 14
Part 4: Ch 15
Part 5: Ch 16
MIDI IN
TheMIDIsystemintheSD9Khas16receptionchannels,numberedfrom1-16.Eachchannel
isresponsibleforavoice.WhentheinstrumentreceivesMIDIinformationfromanexternal
device, the active channel is determined by the control message.
Channel10isreservedforDrums.TheSD9KhastwooptionsforChannel10:GMOnor
Off,asselectedinMIDIUTILITYmenu.
WhenGMModeisOn,Channel10willplaytheGMPercussionKits.
WhenGMModeisOff,Channel10willplaytheSD9KInternalKits.
Allotherchannels(1through9,and11through16areusedtoaccessthe128General
MIDI instruments and sounds included in the sound module (GM standard). These are the
same instruments that are used to create the accompaniment for the internal Song player (see
theGeneralMIDIVoicelistAppendix.
However, Channel 11 can be used for GM Instruments or for additional Percussion sounds
asselectedinMIDIUTILITYmenu.
Comments to this Manuals